A simple optimization strategy for the computation of 3D finite-differencing kernels on many-cores architectures is proposed. The 3D finite-differencing computation is split direction-by-direction and exploits two level of parallelism: in-core vectorization and multi-threads shared-memory parallelization. The main application of this method is to accelerate the high-order stencil comp... https://balboasurfandsstylers.shop/product-category/wetsuits/
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